Big Robot, Big City

Christiane Snyder

This tutorial explores a few basic ways to work with the Google Cardboard SDK. Expect to learn how to “fire” an object from a location relevant to the viewer, facilitate reactions in your game by incorporating gaze events and move in non-traditional ways throughout the space.

At the end of this series of lessons, you should have a fully functional VR application that you can interact with on your mobile phone!