This collection of mini-lessons is meant for programmers with minimal background in game programming or want to review before getting into harder topics. By the end of this series, you should have a basic understanding of a few of the important concepts of creating games and some key differences between game programming and other types of programming.
Game Programming Essentials
NOTE: Many of the concepts and terms in this series will not be directly used in virtual reality development in the scope of this website. They are included to help create a more meaningful understanding of the lessons presented on the site and what is happening in parts of the code that you may not see.