Introduction to Virtual Reality Concepts

Christiane Snyder

This series is meant to be a conceptual basis for current Virtual Reality practices. Even if you are well versed with game programming, programming for Virtual Reality has a few unique factors to pay attention to during development. After finishing this set of lessons, expect to know the needed terms for this field, good coding practices, some crucial math concepts, common problems and how to solve them and ideas to consider while designing a virtual reality experience.