Head Gesture World Painting

Christiane Snyder

One the most under-utilized form of input for the Google Cardboard is head gesture recognition. This series will be a very simple introduction to monitoring and processing head movement in VR to create an unique input system. In this tutorial, we’ll use a “bucking” gesture to initiate a particle system that will paint the surrounding world.

The skills taught in this tutorial set can be built upon to create more complex games and experiences.