In this tutorial series we are going to learn how to create a roomscale zombie survival shooter in VR. Although not all aspects of the project pertain to virtual reality specifically we designed this tutorial with the idea of getting you acclimated to the Unity development environment. We are going to cover elements that are shared among most games including a health system, spawning enemies, pathing, and UI built specifically for VR. We have built a premade scene with free assets available on the Unity Asset Store to make it easier to follow along. If you have any further questions or issues with the tutorial feel free to email us at firstname.lastname@example.org and we will be sure to respond.
SteamVR: Roomscale VR Zombie Shooter